Log file open, 09/22/26 17:07:50 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Enabling Tpause support LogWindows: Custom abort handler registered for crash reporting. LogInit: Running DelayedAutoRegister Phase StartOfEnginePreInit LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') LogTrace: Initializing trace... LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.8-CL-56057345" LogCsvProfiler: Display: Metadata set : engineversion="5.8.1-56057345+++UE5+Release-5.8" LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.8.1" LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.9445] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) Ultra 7 265" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : mergedmodules="0" LogCsvProfiler: Display: Metadata set : compacttset="0" LogCsvProfiler: Display: Metadata set : commandline="" TradeshowAvatar2"" LogCsvProfiler: Display: Metadata set : loginid="ec44dbe144d3dd0eddfe96acdd5e7d1b" LogCsvProfiler: Display: Metadata set : llm="0" LogPakFile: Initializing PakPlatformFile LogIoDispatcher: Display: Mounted container '../../../TradeshowAvatar2/Content/Paks/global.utoc', Id='ffffffffffffffff', Order=0, Slot=0, Options=(None), Flags=(), HasSoftRefs=False LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../TradeshowAvatar2/Content/Paks/global.utoc LogPakFile: Display: Found Pak file ../../../TradeshowAvatar2/Content/Paks/TradeshowAvatar2-Windows.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../TradeshowAvatar2/Content/Paks/TradeshowAvatar2-Windows.pak. LogIoDispatcher: Display: Mounted container '../../../TradeshowAvatar2/Content/Paks/TradeshowAvatar2-Windows.utoc', Id='20fb1f02374b59d4', Order=4, Slot=0, Options=(None), Flags=(Compressed|Indexed), HasSoftRefs=False LogFilePackageStore: Mounting container: Id=20fb1f02374b59d4, Order=4, NumPackages=765 LogPakFile: Display: Mounted IoStore container "../../../TradeshowAvatar2/Content/Paks/TradeshowAvatar2-Windows.utoc" LogPakFile: Display: Mounted Pak file '../../../TradeshowAvatar2/Content/Paks/TradeshowAvatar2-Windows.pak', mount point: '../../../' LogCsvProfiler: Display: Metadata set : zenstreaming="0" LogInit: Running DelayedAutoRegister Phase FileSystemReady LogInit: Running DelayedAutoRegister Phase TaskGraphSystemReady LogStats: Stats thread started at 0.149048 LogInit: Running DelayedAutoRegister Phase StatSystemReady LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280" LogCsvProfiler: Display: Metadata set : systemresolution.resy="720" LogICUInternationalization: OS requested locale 'en-FI' is not supported. Using the OS requested language of 'en-US' as the locale. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-62FBF4114173676E127CEF96E3F9D34E Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [../../../TradeshowAvatar2/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogInit: Running DelayedAutoRegister Phase IniSystemReady LogAudio: Display: Pre-Initializing Audio Device Manager... LogAudio: Display: AudioInfo: 'OPUS' Registered LogAssetRegistry: Premade AssetRegistry loaded from '../../../TradeshowAvatar2/AssetRegistry.bin'. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogAudio: Display: AudioInfo: 'OGG' Registered LogAudio: Display: AudioInfo: 'ADPCM' Registered LogAudio: Display: AudioInfo: 'PCM' Registered LogAudio: Display: AudioInfo: 'BINKA' Registered LogAudio: Display: AudioInfo: 'RADA' Registered LogAudio: Display: Audio Device Manager Pre-Initialized LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin AnimatorKit LogPluginManager: Mounting Engine plugin ControlRigModules LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin DeformerGraph LogPluginManager: Mounting Engine plugin EaseCurveTool LogPluginManager: Mounting Engine plugin GameplayInsights LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin LiveLinkDevice LogPluginManager: Mounting Engine plugin LiveLink LogPluginManager: Mounting Engine plugin PhysicsControl LogPluginManager: Mounting Engine plugin RigLogic LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools LogPluginManager: Mounting Engine plugin TweeningUtils LogPluginManager: Mounting Engine plugin AudioInsightsRuntime LogPluginManager: Mounting Engine plugin AudioInsights LogPluginManager: Mounting Engine plugin AudioModulationInsights LogPluginManager: Mounting Engine plugin BaseMaterial LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin EngineCameras LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin ChaosClothAsset LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosVD LogPluginManager: Mounting Engine plugin CompositeCore LogPluginManager: Mounting Engine plugin OpenColorIO LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin ConcertMain LogPluginManager: Mounting Engine plugin ConcertSyncClient LogPluginManager: Mounting Engine plugin ConcertSyncCore LogPluginManager: Mounting Engine plugin ConcertSharedSlate LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin GPUReshape LogPluginManager: Mounting Engine plugin NamingTokens LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin ProjectLauncher LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin FileSandbox LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting Engine plugin ColorGrading LogPluginManager: Mounting Engine plugin ConsoleVariables LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MaterialAssetWizard LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UMGWidgetPreview LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin AMFCodecs LogPluginManager: Mounting Engine plugin AVCodecsCore LogPluginManager: Mounting Engine plugin NVCodecs LogPluginManager: Mounting Engine plugin Scribble LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin Buoyancy LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin ControlRigPhysics LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures LogPluginManager: Mounting Engine plugin EditorDataStorage LogPluginManager: Mounting Engine plugin EditorPerformance LogPluginManager: Mounting Engine plugin EditorTRSGizmo LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryDataflow LogPluginManager: Mounting Engine plugin GizmoFramework LogPluginManager: Mounting Engine plugin GlobalConfigurationData LogPluginManager: Mounting Engine plugin InterchangeAxfAssets LogPluginManager: Mounting Engine plugin Landmass LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge LogPluginManager: Mounting Engine plugin LiveLinkControlRig LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin MutableAssetUserData LogPluginManager: Mounting Engine plugin NFORDenoise LogPluginManager: Mounting Engine plugin PixelStreamingPlayer LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin RuntimeTelemetry LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin ToolsetRegistry LogPluginManager: Mounting Engine plugin Water LogPluginManager: Mounting Engine plugin WebSocketNetworking LogPluginManager: Mounting Engine plugin Cascade LogPluginManager: Mounting Engine plugin NiagaraPreviewContent LogPluginManager: Mounting Engine plugin NiagaraSimCaching LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin InterchangeAssets LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin JsonBlueprintUtilities LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin AvidDNxMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MP4Utilities LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaIOFramework LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin PixelCapture LogPluginManager: Mounting Engine plugin PixelStreaming LogPluginManager: Mounting Engine plugin TmvMedia LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin MetaHumanSDK LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin MovieRenderPipeline LogPluginManager: Mounting Engine plugin SequenceValidator LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin Mutable LogPluginManager: Mounting Engine plugin NNEDenoiser LogPluginManager: Mounting Engine plugin NNERuntimeORT LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin PCG LogPluginManager: Mounting Engine plugin AutomatedPerfTestTools LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin ARUtilities LogPluginManager: Mounting Engine plugin AppleARKitFaceSupport LogPluginManager: Mounting Engine plugin AppleARKit LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin ComputeFramework LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ModelViewViewModel LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin PropertyBindingUtils LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SkeletalMerging LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin StateTree LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin XInputDevice LogPluginManager: Mounting Engine plugin XRBase LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin WorldMetrics LogPluginManager: Mounting Project plugin ConvAI LogInit: Running DelayedAutoRegister Phase EarliestPossiblePluginsLoaded LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine] LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogCUDA: Display: CUDA module ready pending PostEngineInit. LogNFORDenoise: NFORDenoise function starting up LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application LogStudioTelemetry: Started StudioTelemetry Session LogInit: Using libcurl 8.15.0 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.3 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_TLSAUTH_SRP LogInit: CURL_VERSION_HTTP2 LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - CVarHttpReuseConnectionEnabled = true - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread LogInit: Creating http thread with maximum 251 concurrent requests LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogInit: ExecutableName: TradeshowAvatar2.exe LogInit: Build: ++UE5+Release-5.8-CL-56057345 LogInit: Platform=Windows LogInit: MachineId=ec44dbe144d3dd0eddfe96acdd5e7d1b LogInit: DeviceId= LogInit: Engine Version: 5.8.1-56057345+++UE5+Release-5.8 LogInit: Compatible Engine Version: 5.8.0-55116800+++UE5+Release-5.8 LogInit: Net CL: 55116800 LogInit: OS: Windows 11 (25H2) [10.0.26200.9445] (), CPU: Intel(R) Core(TM) Ultra 7 265, GPU: Intel(R) Graphics LogInit: CPU Model ID: 6c62, microcode revision: 117 LogInit: Compiled (64-bit): Jul 23 2026 03:25:18 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.44.35228.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.8 LogInit: Command Line: LogInit: Base Directory: D:/Windows/Windows/TradeshowAvatar2/Binaries/Win64/ LogInit: Allocator: Binned3 LogInit: Installed Engine Build: 0 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 44 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 268 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 20 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 123 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 68 LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 25 LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 43 LogDevObjectVersion: Dev-PhysicsControl (E68A5C1A-42C3-CA0D-B014-41B228C1F2DD): 33 LogDevObjectVersion: Dev-RigPhysics (B7F3D285-4A1C-5E08-2D6B-9F71C50E8A14): 6 LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 14 LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 14 LogDevObjectVersion: FN-Main-InterchangePipeline (B69D2E47-E2A8-4003-BF77-18A492C4D899): 2 LogDevObjectVersion: Dev-Scribble (DC49359B-53C0-4DE7-9126-EA885E1C5D39): 0 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. LogStreaming: Display: AsyncLoading2 - Created: Async Loading Thread: true, Async Post Load: true, Multithreaded: false LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[SkeletalMesh.UseExperimentalChunking:1]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.TextureStreaming:0]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:2]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] [2026.09.22-14.07.50:810][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2026.09.22-14.07.50:810][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2026.09.22-14.07.50:810][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2026.09.22-14.07.50:810][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2026.09.22-14.07.50:810][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created [2026.09.22-14.07.50:826][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1080" [2026.09.22-14.07.50:826][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1920" [2026.09.22-14.07.50:826][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]] [2026.09.22-14.07.50:826][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:4096]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:100]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMinResolution:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:512]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:150]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.DownsampleFactor:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:.7]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:24]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:100]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:-1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LUT.Shaper:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.LUT.Size:32]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2026.09.22-14.07.50:826][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.DetailMode:3]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[pcg.Quality:3]] [2026.09.22-14.07.50:826][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2026.09.22-14.07.50:826][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2026.09.22-14.07.50:826][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] [2026.09.22-14.07.50:842][ 0]LogRHI: Using Default RHI: D3D12 [2026.09.22-14.07.51:122][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2026.09.22-14.07.51:122][ 0]LogRHI: Loading RHI module D3D12RHI [2026.09.22-14.07.51:122][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2026.09.22-14.07.51:122][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2026.09.22-14.07.51:122][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 5060 (VendorId: 10de, DeviceId: 2d05, SubSysId: 250617aa, Revision: 00a1 [2026.09.22-14.07.51:122][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2026.09.22-14.07.51:122][ 0]LogD3D12RHI: Adapter has 7895MB of dedicated video memory, 0MB of dedicated system memory, and 18292MB of shared system memory, 1 output[s], TileBased:false UMA:false CacheCoherentUMA:false GPU Upload Heaps:true [2026.09.22-14.07.51:122][ 0]LogD3D12RHI: Driver Version: 610.60 (internal:32.0.16.1060, unified:610.60) [2026.09.22-14.07.51:122][ 0]LogD3D12RHI: Driver Date: 6-9-2026 [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: Intel Extensions Framework enabled (version: 4.8.0). [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: Intel Extensions Framework unloaded [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Graphics (VendorId: 8086, DeviceId: 7d67, SubSysId: 106f17aa, Revision: 0006 [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 18292MB of shared system memory, 0 output[s], TileBased:false UMA:true CacheCoherentUMA:false GPU Upload Heaps:true [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: Driver Version: 32.0.101.8724 (internal:32.0.101.8724, unified:101.8724) [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: Driver Date: 4-16-2026 [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 18292MB of shared system memory, 0 output[s], TileBased:false UMA:true CacheCoherentUMA:true GPU Upload Heaps:true [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.9278 [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. [2026.09.22-14.07.51:138][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2026.09.22-14.07.51:138][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2026.09.22-14.07.51:138][ 0]LogInit: Selected Device Profile: [Windows] [2026.09.22-14.07.51:138][ 0]LogHAL: Display: Platform has ~ 32 GB [33651740672 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2026.09.22-14.07.51:138][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2026.09.22-14.07.51:138][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] [2026.09.22-14.07.51:138][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] [2026.09.22-14.07.51:138][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2026.09.22-14.07.51:138][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2026.09.22-14.07.51:138][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2026.09.22-14.07.51:138][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] [2026.09.22-14.07.51:138][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2026.09.22-14.07.51:138][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]] [2026.09.22-14.07.51:138][ 0]LogConfig: Set CVar [[r.PSOPrecache.KeepInMemoryForActiveMaterials:1]] [2026.09.22-14.07.51:141][ 0]LogInit: Computer: ABB-E_BALCONY [2026.09.22-14.07.51:141][ 0]LogInit: User: Visitor [2026.09.22-14.07.51:141][ 0]LogInit: CPU Page size=4096, Cores=20 [2026.09.22-14.07.51:141][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2026.09.22-14.07.51:141][ 0]LogInit: Gaming Handheld Device: 0 [2026.09.22-14.07.51:147][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits [2026.09.22-14.07.51:147][ 0]LogMemory: Memory total: Physical=31.3GB (32GB approx) Virtual=33.3GB [2026.09.22-14.07.51:147][ 0]LogMemory: Platform Memory Stats for Windows [2026.09.22-14.07.51:147][ 0]LogMemory: Process Physical Memory: 391.76 MB used, 391.76 MB peak [2026.09.22-14.07.51:147][ 0]LogMemory: Process Virtual Memory: 275.28 MB used, 275.28 MB peak [2026.09.22-14.07.51:147][ 0]LogMemory: Physical Memory: 7206.67 MB used, 24886.13 MB free, 32092.80 MB total [2026.09.22-14.07.51:147][ 0]LogMemory: Virtual Memory: 6475.09 MB used, 27665.71 MB free, 34140.80 MB total [2026.09.22-14.07.51:147][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2026.09.22-14.07.51:150][ 0]LogWindows: WindowsPlatformFeatures enabled [2026.09.22-14.07.51:150][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector [2026.09.22-14.07.51:150][ 0]LogChaosDD: Chaos Debug Draw Startup [2026.09.22-14.07.51:150][ 0]LogInit: Physics initialised using underlying interface: Chaos [2026.09.22-14.07.51:150][ 0]LogInit: Using OS detected language (en-US). [2026.09.22-14.07.51:150][ 0]LogInit: Using OS detected locale (en-US). [2026.09.22-14.07.51:150][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2026.09.22-14.07.51:202][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity [2026.09.22-14.07.51:203][ 0]LogInputDeviceRegistry: RegisterDevice: DeviceId=0 InputDeviceName=WindowsApplication HardwareDeviceIdentifier=KBM (changed=true) [2026.09.22-14.07.51:205][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. [2026.09.22-14.07.51:206][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2026.09.22-14.07.51:206][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2026.09.22-14.07.51:235][ 0]LogInit: Running DelayedAutoRegister Phase PreRHIInit [2026.09.22-14.07.51:236][ 0]LogRHI: Using Default RHI: D3D12 [2026.09.22-14.07.51:236][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2026.09.22-14.07.51:236][ 0]LogRHI: Loading RHI module D3D12RHI [2026.09.22-14.07.51:236][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2026.09.22-14.07.51:236][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2026.09.22-14.07.51:280][ 0]LogD3D12RHI: Integrated GPU (iGPU): false [2026.09.22-14.07.51:280][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 [2026.09.22-14.07.51:285][ 0]LogD3D12RHI: NVIDIA Architecture=432 [2026.09.22-14.07.51:285][ 0]LogRHI: Display: Timeout Detection and Recovery (TDR) summary: - TDR settings OK - Level: Recover, Delay: 2, DdiDelay: 5 [2026.09.22-14.07.51:285][ 0]LogWindows: Attached monitors: [2026.09.22-14.07.51:285][ 0]LogWindows: resolution: 1080x1920, work area: (0, 0) -> (1080, 1872), device: '\\.\DISPLAY1' [PRIMARY] [2026.09.22-14.07.51:285][ 0]LogWindows: Found 1 attached monitors. [2026.09.22-14.07.51:285][ 0]LogWindows: Gathering driver information using Windows Setup API [2026.09.22-14.07.51:285][ 0]LogRHI: RHI Adapter Info: [2026.09.22-14.07.51:285][ 0]LogRHI: Name: NVIDIA GeForce RTX 5060 [2026.09.22-14.07.51:285][ 0]LogRHI: Driver Version: 610.60 (internal:32.0.16.1060, unified:610.60) [2026.09.22-14.07.51:285][ 0]LogRHI: Driver Date: 6-9-2026 [2026.09.22-14.07.51:285][ 0]LogRHI: Performing driver check for denylisted drivers. [2026.09.22-14.07.51:285][ 0]LogD3D12RHI: GPU DeviceId: 0x2d05 (for the marketing name, search the web for "GPU Device Id") [2026.09.22-14.07.51:285][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2026.09.22-14.07.51:363][ 0]LogNvidiaAftermath: Aftermath initialized [2026.09.22-14.07.51:363][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2026.09.22-14.07.51:430][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: ID3D12Device8 is supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: ID3D12Device9 is supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: ID3D12Device10 is supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: ID3D12Device11 is supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: ID3D12Device12 is supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048 [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Raster order views are supported [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Work Graphs are supported [2026.09.22-14.07.51:430][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors [2026.09.22-14.07.51:466][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00007FF2B88B7400) [2026.09.22-14.07.51:467][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00007FF2B88B76C0) [2026.09.22-14.07.51:467][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00007FF2B88B7980) [2026.09.22-14.07.51:467][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2026.09.22-14.07.51:467][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2026.09.22-14.07.51:543][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering interface supported! [2026.09.22-14.07.51:543][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations supported and enabled [2026.09.22-14.07.51:543][ 0]LogD3D12RHI: LSS support is enabled. [2026.09.22-14.07.51:543][ 0]LogD3D12RHI: NVIDIA Extended ray tracing pipeline state applied. [2026.09.22-14.07.51:543][ 0]LogRHI: Texture pool is 4490 MB (70% of 6414 MB) [2026.09.22-14.07.51:543][ 0]LogD3D12RHI: Async texture creation enabled [2026.09.22-14.07.51:543][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2026.09.22-14.07.51:553][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading [2026.09.22-14.07.51:554][ 0]LogRHI: Render tracing channels set: 'Submission' -> 0xf [2026.09.22-14.07.51:554][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12" [2026.09.22-14.07.51:554][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12" [2026.09.22-14.07.51:554][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6" [2026.09.22-14.07.51:554][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6" [2026.09.22-14.07.51:554][ 0]LogCsvProfiler: Display: Metadata set : gpu="NVIDIA GeForce RTX 5060" [2026.09.22-14.07.51:554][ 0]LogCsvProfiler: Display: Metadata set : gpudriver="610.60" [2026.09.22-14.07.51:554][ 0]LogInit: Initializing FReadOnlyCVARCache [2026.09.22-14.07.51:557][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). [2026.09.22-14.07.51:558][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 8918 unique shaders. [2026.09.22-14.07.51:558][ 0]LogShaderLibrary: Display: Cooked Context: Loaded Shared Shader Library Global [2026.09.22-14.07.51:558][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library, components 1 [2026.09.22-14.07.51:558][ 0]LogTemp: Display: Clearing the OS Cache [2026.09.22-14.07.51:558][ 0]LogInit: Running DelayedAutoRegister Phase ShaderTypesReady [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: --- [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: --- [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 [2026.09.22-14.07.51:575][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- [2026.09.22-14.07.51:576][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled [2026.09.22-14.07.51:576][ 0]LogInit: XR: Mobile Multiview is Disabled [2026.09.22-14.07.51:583][ 0]LogSlate: Using FreeType 2.14.1 [2026.09.22-14.07.51:583][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2026.09.22-14.07.51:595][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2026.09.22-14.07.51:595][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2026.09.22-14.07.51:595][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard). [2026.09.22-14.07.51:595][ 0]LogWindowsTextInputMethodSystem: - English (Finland) - Touch Input Correction (TSF IME). [2026.09.22-14.07.51:595][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). [2026.09.22-14.07.51:699][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library TradeshowAvatar2. Total 2086 unique shaders. [2026.09.22-14.07.51:699][ 0]LogShaderLibrary: Display: Cooked Context: Loaded Shared Shader Library TradeshowAvatar2 [2026.09.22-14.07.51:699][ 0]LogShaderLibrary: Display: Logical shader library 'TradeshowAvatar2' has been created as a monolithic library, components 1 [2026.09.22-14.07.51:699][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../TradeshowAvatar2/Content/PipelineCaches/Windows/TradeshowAvatar2_PCD3D_SM6.stable.upipelinecache [2026.09.22-14.07.51:699][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../TradeshowAvatar2/Content/PipelineCaches/Windows/TradeshowAvatar2_PCD3D_SM6.stable.upipelinecache [2026.09.22-14.07.51:700][ 0]LogShaderLibrary: Display: Tried to open again shader library 'TradeshowAvatar2', but could not find new components for it (existing components: 1). [2026.09.22-14.07.51:700][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../TradeshowAvatar2/Content/PipelineCaches/Windows/TradeshowAvatar2_PCD3D_SM6.stable.upipelinecache [2026.09.22-14.07.51:700][ 0]LogInit: Using OS detected language (en-US). [2026.09.22-14.07.51:700][ 0]LogInit: Using OS detected locale (en-US). [2026.09.22-14.07.51:700][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language. [2026.09.22-14.07.51:700][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale. [2026.09.22-14.07.51:700][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed [2026.09.22-14.07.51:700][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed [2026.09.22-14.07.51:700][ 0]LogAssetRegistry: ActiveMountsLoading is disabled. [2026.09.22-14.07.51:700][ 0]LogAssetRegistry: FAssetRegistry took 0.0003 seconds to start up [2026.09.22-14.07.51:702][ 0]LogInit: Running DelayedAutoRegister Phase PreObjectSystemReady [2026.09.22-14.07.51:809][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2026.09.22-14.07.51:809][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2026.09.22-14.07.51:810][ 0]LogDeviceProfileManager: Active device profile: [00007FE859206010][00007FF3B88D2000 82] Windows [2026.09.22-14.07.51:811][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" [2026.09.22-14.07.51:811][ 0]LogInit: Running DelayedAutoRegister Phase DeviceProfileManagerReady [2026.09.22-14.07.51:812][ 0]LogStreaming: Display: FlushAsyncLoading(8): 8 QueuedPackages, 0 AsyncPackages [2026.09.22-14.07.51:812][ 0]LogFilePackageStore: Updated: NewPackages=765, OldPackages=0, TotalPackages=766 [2026.09.22-14.07.51:834][ 0]LogStreaming: Display: Partially loaded package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) to avoid deadlock when it was recursively flushed by package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: PostLoad). UniqueCallstack(-1). [2026.09.22-14.07.51:838][ 0]LogStreaming: Display: Partially loaded package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) to avoid deadlock when it was recursively flushed by package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: PostLoad). UniqueCallstack(-1). [2026.09.22-14.07.51:842][ 0]LogStreaming: Display: Partially loaded package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) to avoid deadlock when it was recursively flushed by package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: PostLoad). UniqueCallstack(-1). [2026.09.22-14.07.51:844][ 0]LogStreaming: Display: Partially loaded package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) to avoid deadlock when it was recursively flushed by package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: PostLoad). UniqueCallstack(-1). [2026.09.22-14.07.51:891][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2026.09.22-14.07.51:907][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' [2026.09.22-14.07.51:908][ 0]LogPixelStreaming: Initialising Pixel Streaming settings. [2026.09.22-14.07.51:913][ 0]LogPackageLocalizationCache: Processed 94 localized package path(s) for 1 prioritized culture(s) in 0.000176 seconds [2026.09.22-14.07.51:916][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2026.09.22-14.07.51:917][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] [2026.09.22-14.07.51:919][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2026.09.22-14.07.51:920][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2026.09.22-14.07.51:939][ 0]LogConvai: Warning: Third party dir don't exist : ../../../TradeshowAvatar2/Plugins/Convai/Source/ThirdParty/ConvaiWebRTC/lib/release/win64 [2026.09.22-14.07.51:974][ 0]LogConvai: Successfully loaded AECwebrtc.dll [2026.09.22-14.07.51:983][ 0]LogConvai: Successfully loaded convai_client.dll [2026.09.22-14.07.51:986][ 0]LogConvai: Successfully loaded convai_http_helper.dll [2026.09.22-14.07.51:989][ 0]LogInit: Running DelayedAutoRegister Phase ObjectSystemReady [2026.09.22-14.07.51:989][ 0]LogModuleManager: StartProcessingNewlyLoadedObjects [2026.09.22-14.07.51:990][ 0]LogMoviePlayer: Initializing movie player [2026.09.22-14.07.51:994][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E54FC40A94964AA88000000000000A00 | Instance: 4455ABFA40F1B5E16DBC6C94ECBCC401 (ABB-E_BALCONY-6968). [2026.09.22-14.07.52:006][ 0]LogNNERuntimeORT: MakeRuntimeORTDml: [2026.09.22-14.07.52:006][ 0]LogNNERuntimeORT: DirectML: yes [2026.09.22-14.07.52:006][ 0]LogNNERuntimeORT: RHI D3D12: yes [2026.09.22-14.07.52:006][ 0]LogNNERuntimeORT: D3D12: n/a (checked in CanCreateModelGPU) [2026.09.22-14.07.52:006][ 0]LogNNERuntimeORT: Interface availability: [2026.09.22-14.07.52:006][ 0]LogNNERuntimeORT: GPU: n/a (checked in CanCreateModelGPU) [2026.09.22-14.07.52:006][ 0]LogNNERuntimeORT: RDG: yes [2026.09.22-14.07.52:013][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2026.09.22-14.07.52:014][ 0]LogMetaSound: MetaSound Engine Initialized [2026.09.22-14.07.52:021][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2026.09.22-14.07.52:028][ 0]LogUObjectArray: 37378 objects as part of root set at end of initial load. [2026.09.22-14.07.52:028][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2026.09.22-14.07.52:028][ 0]LogUObjectArray: CloseDisregardForGC: 37378/37378 objects in disregard for GC pool [2026.09.22-14.07.52:089][ 0]LogEngine: Initializing Engine... [2026.09.22-14.07.52:159][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2026.09.22-14.07.52:159][ 0]LogInit: Texture streaming: Disabled [2026.09.22-14.07.52:159][ 0]LogAudio: Display: Initializing Audio Device Manager... [2026.09.22-14.07.52:159][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2026.09.22-14.07.52:160][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2026.09.22-14.07.52:160][ 0]LogAudio: Display: Audio Device Manager Initialized [2026.09.22-14.07.52:160][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2026.09.22-14.07.52:160][ 0]LogAudioMixer: Display: bUseRenderScheduler set to true. [2026.09.22-14.07.52:160][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.09.22-14.07.52:160][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2026.09.22-14.07.52:160][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.09.22-14.07.52:160][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.09.22-14.07.52:160][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.09.22-14.07.52:160][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2026.09.22-14.07.52:160][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.09.22-14.07.52:160][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2026.09.22-14.07.52:160][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.09.22-14.07.52:160][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.09.22-14.07.52:160][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.09.22-14.07.52:166][ 0]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache [2026.09.22-14.07.52:170][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Line (RODE AI-1)' [2026.09.22-14.07.52:171][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Console', Device='Line (RODE AI-1)' [2026.09.22-14.07.52:172][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Line (RODE AI-1)' [2026.09.22-14.07.52:173][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Multimedia', Device='Line (RODE AI-1)' [2026.09.22-14.07.52:174][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Line (RODE AI-1)' [2026.09.22-14.07.52:175][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Communications', Device='Line (RODE AI-1)' [2026.09.22-14.07.52:176][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started. [2026.09.22-14.07.52:176][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer' [2026.09.22-14.07.52:176][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING [2026.09.22-14.07.52:178][ 0]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920 [2026.09.22-14.07.52:222][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2 [2026.09.22-14.07.52:222][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024 [2026.09.22-14.07.52:222][ 0]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1 [2026.09.22-14.07.52:222][ 0]LogAudioMixer: Display: Using Audio Hardware Device Line (RODE AI-1) [2026.09.22-14.07.52:223][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2026.09.22-14.07.52:223][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.09.22-14.07.52:223][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.09.22-14.07.52:225][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2026.09.22-14.07.52:226][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2026.09.22-14.07.52:227][ 0]LogInit: FAudioDevice initialized with ID 1. [2026.09.22-14.07.52:228][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2026.09.22-14.07.52:228][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2026.09.22-14.07.52:237][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.09.22-14.07.52:243][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2026.09.22-14.07.52:244][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.09.22-14.07.52:244][ 0]LogInit: Display: Game Engine Initialized. [2026.09.22-14.07.52:245][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! [2026.09.22-14.07.52:247][ 0]LogMutable: Creating Mutable Customizable Object System. [2026.09.22-14.07.52:249][ 0]LogCUDA: Display: Initialising CUDA API... [2026.09.22-14.07.52:249][ 0]LogCUDA: Display: CUDA API initialised successfully. [2026.09.22-14.07.52:249][ 0]LogCUDA: Display: Found 1 CUDA capable devices. [2026.09.22-14.07.52:249][ 0]LogCUDA: Display: Found device 0 called "NVIDIA GeForce RTX 5060". [2026.09.22-14.07.52:249][ 0]LogCUDA: Display: Attempting to create CUDA context on GPU Device 0... [2026.09.22-14.07.52:308][ 0]LogCUDA: Display: Created CUDA context on device "NVIDIA GeForce RTX 5060". [2026.09.22-14.07.52:309][ 0]LogWindows: Failed to load 'amfrt64.dll' (GetLastError=126) [2026.09.22-14.07.52:309][ 0]LogWindows: File 'amfrt64.dll' does not exist [2026.09.22-14.07.52:313][ 0]LogWindows: Attached monitors: [2026.09.22-14.07.52:313][ 0]LogWindows: resolution: 1080x1920, work area: (0, 0) -> (1080, 1872), device: '\\.\DISPLAY1' [PRIMARY] [2026.09.22-14.07.52:313][ 0]LogWindows: Found 1 attached monitors. [2026.09.22-14.07.52:313][ 0]LogWindows: Gathering driver information using Windows Setup API [2026.09.22-14.07.52:313][ 0]LogCsvProfiler: Display: Metadata set : raytracing="0" [2026.09.22-14.07.52:320][ 0]LogWindows: Failed to load 'DNxMXF-dynamic.dll' (GetLastError=126) [2026.09.22-14.07.52:321][ 0]LogWindows: Missing import: MSVCP120.dll [2026.09.22-14.07.52:321][ 0]LogWindows: Missing import: MSVCR120.dll [2026.09.22-14.07.52:321][ 0]LogWindows: Looked in: ../../../TradeshowAvatar2/Binaries/Win64 [2026.09.22-14.07.52:321][ 0]LogWindows: Looked in: D:\Windows\Windows\TradeshowAvatar2\Binaries\Win64 [2026.09.22-14.07.52:321][ 0]LogAvidDNxMedia: Error: Failed to load required library DNxMXF-dynamic.dll. Plug-in will not be functional. [2026.09.22-14.07.52:332][ 0]LogInit: Display: Starting Game. [2026.09.22-14.07.52:332][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/Levels/L_Abbe_WhiteBackground_LiveConversation?Name=Player" [2026.09.22-14.07.52:332][ 0]LogNet: Browse: /Game/Levels/L_Abbe_WhiteBackground_LiveConversation?Name=Player [2026.09.22-14.07.52:332][ 0]LogLoad: LoadMap: /Game/Levels/L_Abbe_WhiteBackground_LiveConversation?Name=Player [2026.09.22-14.07.52:332][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 [2026.09.22-14.07.52:332][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.09.22-14.07.52:332][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.09.22-14.07.52:335][ 0]LogAudio: Display: Audio Device unregistered from world 'Untitled'. [2026.09.22-14.07.52:336][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms [2026.09.22-14.07.52:554][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'L_Abbe_WhiteBackground_LiveConversation'. [2026.09.22-14.07.52:554][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world L_Abbe_WhiteBackground_LiveConversation [2026.09.22-14.07.52:557][ 0]LogWorldPartition: ULevel::OnLevelLoaded(L_Abbe_WhiteBackground_LiveConversation)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) [2026.09.22-14.07.52:557][ 0]LogWorldPartition: Display: WorldPartition initialize started... [2026.09.22-14.07.52:557][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Levels/L_Abbe_WhiteBackground_LiveConversation.L_Abbe_WhiteBackground_LiveConversation, World Type = Game, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 1, IsPIEWorldTravel = 0, IsCooking = 0 [2026.09.22-14.07.52:557][ 0]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2026.09.22-14.07.52:557][ 0]LogWorldPartition: Display: WorldPartition initialize took 69 us [2026.09.22-14.07.52:557][ 0]LogLoad: Game class is 'BP_FirstPersonGameMode_C' [2026.09.22-14.07.52:560][ 0]LogWorld: Bringing World /Game/Levels/L_Abbe_WhiteBackground_LiveConversation.L_Abbe_WhiteBackground_LiveConversation up for play (max tick rate 0) at 2026.09.22-17.07.52 [2026.09.22-14.07.52:561][ 0]LogWorld: Bringing up level for play took: 0.003603 [2026.09.22-14.07.52:561][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2026.09.22-14.07.52:561][ 0]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings! [2026.09.22-14.07.52:581][ 0]LogVoiceEncode: Display: EncoderVersion: libopus unknown [2026.09.22-14.07.52:581][ 0]LogOnlineVoice: OSS: StopLocalVoiceProcessing(0) returned 0xFFFFFFFF [2026.09.22-14.07.52:581][ 0]LogOnlineVoice: OSS: Stopping networked voice for user: 0 [2026.09.22-14.07.52:582][ 0]LogBlueprintUserMessages: [BP_QuizManager_C_UAID_40C2BA93481548D102_1649952871] BP quiz Manager begin play logic started [2026.09.22-14.07.52:583][ 0]LogBlueprintUserMessages: [BP_QuizManager_C_UAID_40C2BA93481548D102_1649952871] BP Quiz Manager SessionQuestions cleared [2026.09.22-14.07.52:583][ 0]LogBlueprintUserMessages: [BP_QuizManager_C_UAID_40C2BA93481548D102_1649952871] SessionQuestions generated count =8 [2026.09.22-14.07.52:583][ 0]ConvaiAudioStreamerLog: MinBufferDuration = 0.200000 [2026.09.22-14.07.52:584][ 0]ConvaiFaceSyncLog: LipSyncTimeOffset: 0.020000s, SimulateFreeze: false [2026.09.22-14.07.52:584][ 0]t.MaxFPS = "30" [2026.09.22-14.07.52:584][ 0]LogViewport: Display: Player bShowMouseCursor Changed, False -> True [2026.09.22-14.07.52:584][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock [2026.09.22-14.07.52:584][ 0]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True [2026.09.22-14.07.52:584][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown [2026.09.22-14.07.52:588][ 0]ConvaiAudioStreamerLog: MinBufferDuration = 0.200000 [2026.09.22-14.07.52:588][ 0]voice.MicNoiseGateThreshold = "0.01" [2026.09.22-14.07.52:588][ 0]voice.SilenceDetectionThreshold = "0.001" [2026.09.22-14.07.52:588][ 0]ConvaiPlayerLog: Registered with ConvaiSubsystem and bound to server connection state changes [2026.09.22-14.07.52:591][ 0]LogBlueprintUserMessages: [WBP_Quiz] SetAllPanelResultElementsOpacityToZero [2026.09.22-14.07.52:591][ 0]LogBlueprintUserMessages: [WBP_Quiz] SetAllPanelQuestionElementsOpacityToZero called [2026.09.22-14.07.52:591][ 0]LogBlueprintUserMessages: [WBP_Quiz] [WBP_Quiz] Function: HideAllActionButtonImages called [2026.09.22-14.07.52:591][ 0]LogBlueprintUserMessages: [WBP_Quiz] ApplyQuizState called [2026.09.22-14.07.52:591][ 0]LogBlueprintUserMessages: [WBP_Quiz] Intro panel shown [2026.09.22-14.07.52:591][ 0]LogBlueprintUserMessages: [WBP_Product_1] [P1 INIT] Dynamic Material valid [2026.09.22-14.07.52:591][ 0]LogBlueprintUserMessages: [WBP_Product_1] [P1][RESET BEFORE] MIDValid=true MID=MID_MI_Product_1_Panel_Open_2147482346 Visibility=ESlateVisibility::Visible WidgetOpacity=1 DynamicOffsetY=0 MaterialOpacity=1 AppearPlaying=false [2026.09.22-14.07.52:591][ 0]LogBlueprintUserMessages: [WBP_Product_1] [WBP_Product_1] HideAllDescriptionImages called [2026.09.22-14.07.52:591][ 0]LogBlueprintUserMessages: [WBP_Product_1] [P1][RESET AFTER] MIDValid=true MID=MID_MI_Product_1_Panel_Open_2147482346 Visibility=ESlateVisibility::Visible WidgetOpacity=1 DynamicOffsetY=0 MaterialOpacity=0 AppearPlaying=false [2026.09.22-14.07.52:591][ 0]LogBlueprintUserMessages: [WBP_Product_1] [P1][INIT AFTER GET DYNAMIC MATERIAL] MIDValid=true MID=MID_MI_Product_1_Panel_Open_2147482346 Visibility=ESlateVisibility::Visible WidgetOpacity=1 DynamicOffsetY=0 MaterialOpacity=0 AppearPlaying=false [2026.09.22-14.07.52:592][ 0]LogBlueprintUserMessages: [WBP_Main_UI_C_2147482351] StopInactivityTimer [2026.09.22-14.07.52:592][ 0]LogBlueprintUserMessages: [WBP_Main_UI_C_2147482351] UpdateGlobalNavigationForCurrentScreen called [2026.09.22-14.07.52:592][ 0]LogBlueprintUserMessages: [WBP_Main_UI_C_2147482351] UpdateGlobalNavigationForCurrentScreen: Home [2026.09.22-14.07.52:592][ 0]LogLoad: Took 0.259180 seconds to LoadMap(/Game/Levels/L_Abbe_WhiteBackground_LiveConversation) [2026.09.22-14.07.52:592][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/Levels/L_Abbe_WhiteBackground_LiveConversation [2026.09.22-14.07.52:592][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' with subface index 0 in Game thread. [2026.09.22-14.07.52:592][ 0]LogSlate: Display: Took 0.000259 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K) on Game thread. [2026.09.22-14.07.52:592][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded cooked font file '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' subface 0 in Game thread. [2026.09.22-14.07.52:592][ 0]LogSlate: Display: Font face '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' subface index 0 successfully added to font face map in Game thread. [2026.09.22-14.07.52:641][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Game thread. [2026.09.22-14.07.52:641][ 0]LogSlate: Display: Took 0.000188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Game thread. [2026.09.22-14.07.52:641][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Game thread. [2026.09.22-14.07.52:641][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Game thread. [2026.09.22-14.07.52:670][ 0]LogRenderer: Pixel format for LUT is PF_A2B10G10R10 [2026.09.22-14.07.52:671][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2026.09.22-14.07.52:672][ 0]LogPixelStreaming: PixelStreaming streamer ID: DefaultStreamer [2026.09.22-14.07.52:672][ 0]LogPixelStreaming: Attempted to start streamer (DefaultStreamer) but no signalling server URL has been set. Use Streamer->SetSignallingServerURL(URL) or -PixelStreamingURL= [2026.09.22-14.07.52:672][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=32, PathHashSize=16, EntriesSize=32768, DirTreeIndexSize=167036, TotalSize=199852 [2026.09.22-14.07.52:672][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2026.09.22-14.07.52:672][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2026.09.22-14.07.52:672][ 0]LogInit: Running DelayedAutoRegister Phase EndOfEngineInit [2026.09.22-14.07.52:673][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2026.09.22-14.07.52:673][ 0]LogLoad: (Engine Initialization) Total time: 3.34 seconds [2026.09.22-14.07.52:676][ 0]LogConsoleManager: Warning: Console variable 'r.MotionVectorSimulation' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread. [2026.09.22-14.07.52:684][ 0]LogRHI: Display: Encountered a new graphics PSO: 2110166719 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:684][ 0]LogRHI: Display: Encountered a new compute PSO: 4089058298 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:685][ 0]LogRHI: Display: Encountered a new graphics PSO: 906350611 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:685][ 0]LogRHI: Display: Encountered a new graphics PSO: 1633530832 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:685][ 0]LogRHI: Display: Encountered a new graphics PSO: 2680570085 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:685][ 0]LogRHI: Display: Encountered a new graphics PSO: 258237562 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:685][ 0]LogRHI: Display: Encountered a new graphics PSO: 1452607166 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:685][ 0]LogRHI: Display: Encountered a new graphics PSO: 3729233333 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:685][ 0]LogRHI: Display: Encountered a new graphics PSO: 92315905 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:685][ 0]LogRHI: Display: Encountered a new graphics PSO: 1695767551 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:685][ 0]LogRHI: Display: Encountered a new graphics PSO: 612552170 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:685][ 0]LogRHI: Display: Encountered a new graphics PSO: 3028422806 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:685][ 0]LogRHI: Display: Encountered a new graphics PSO: 2983643578 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:685][ 0]LogRHI: Display: Encountered a new graphics PSO: 2407839625 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:686][ 0]LogRHI: Display: Encountered a new graphics PSO: 1401613799 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:686][ 0]LogRHI: Display: Encountered a new graphics PSO: 1886310967 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:686][ 0]LogRHI: Display: Encountered a new compute PSO: 3832356975 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:686][ 0]LogRHI: Display: Encountered a new graphics PSO: 3980902596 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:686][ 0]LogRHI: Display: Encountered a new graphics PSO: 2831403357 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:686][ 0]LogRHI: Display: Encountered a new graphics PSO: 3505377612 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:687][ 0]LogRHI: Display: Encountered a new graphics PSO: 2496271019 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:687][ 0]LogRHI: Display: Encountered a new graphics PSO: 1765024033 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:687][ 0]LogRHI: Display: Encountered a new graphics PSO: 3260711694 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:687][ 0]LogRHI: Display: Encountered a new graphics PSO: 1743187339 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:709][ 0]ConvaiChatbotComponentLog: Auto Initializing Session (deferred one frame so level objects register first) [2026.09.22-14.07.52:709][ 0]ConvaiAudioStreamerLog: MinBufferDuration = 0.120000 [2026.09.22-14.07.52:709][ 0]ConvaiSubsystemLog: ConvaiClient Version: 0.1.26.1+fdeec72 [2026.09.22-14.07.52:709][ 0]ConvaiDefinitionsLog: End User ID not provided, using Device ID: c1030087-b51f-4c44-993b-707f2c0db843 [2026.09.22-14.07.52:710][ 0]ConvaiPlayerLog: Server connection state changed: 1 [2026.09.22-14.07.52:710][ 0]ConvaiConnectionManagerLog: Character [0dfaadf8-5432-11f1-8aa0-42010a7be02e]: Establishing new connection [2026.09.22-14.07.52:710][ 0]ConvaiChatbotComponentLog: Session started for character ID: 0dfaadf8-5432-11f1-8aa0-42010a7be02e [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: Connecting to Convai service with parameters: [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: StreamURL: https://realtime-api.convai.com/connect [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: CharacterID: 0dfaadf8-5432-11f1-8aa0-42010a7be02e [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: ConnectionType: audio [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: LLMProvider: dynamic [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: BlendshapeProvider: neurosync [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: BlendshapeFormat: mha [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: EmotionProvider: nrclex [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: EndUserID: c1030087-b51f-4c44-993b-707f2c0db843 [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: EndUserMetadata: [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: ChunkSize: 10 [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: OutputFPS: 90 [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: FramesBufferDuration: 0.500000 [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: VAD overrides — confidence: 0.700000, start_secs: 0.200000, stop_secs: 2.200000, min_volume: 0.600000 [2026.09.22-14.07.52:713][ 0]ConvaiSubsystemLog: InvocationMetadata - ClientVersion: Standalone_Jul 23 2026_Development | NativeClientVersion: 0.1.26.1+fdeec72 | AppClientVersion: Standalone_Jul 23 2026_Development | ExtraMetadata: { "convai_plugin_version": "4.0.0-beta.26", "platform": "Windows", "ue_version": "5.8.1-56057345+++UE5+Release-5.8", "app_name": "TradeshowAvatar2", "app_client_version": "Standalone_Jul 23 2026_Development", "convai_client_version": "0.1.26.1+fdeec72" } [2026.09.22-14.07.52:713][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.09.22-14.07.52:713][ 0]LogSlate: Display: Flushing composite font cache on Game thread. Clearing 2 entries in composite font map and 2 entries in font face map. [2026.09.22-14.07.52:721][ 0]LogRHI: Display: Encountered a new graphics PSO: 2469921806 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:721][ 0]LogRHI: Display: Encountered a new graphics PSO: 1579060545 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:732][ 0]LogSlate: Slate font cache was flushed [2026.09.22-14.07.52:732][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.09.22-14.07.52:733][ 0]LogTrace: Display: Control listening on port 1985 [2026.09.22-14.07.52:743][ 1]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Game thread. [2026.09.22-14.07.52:743][ 1]LogSlate: Display: Took 0.000241 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Game thread. [2026.09.22-14.07.52:743][ 1]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Game thread. [2026.09.22-14.07.52:743][ 1]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Game thread. [2026.09.22-14.07.52:743][ 1]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' with subface index 0 in Game thread. [2026.09.22-14.07.52:743][ 1]LogSlate: Display: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K) on Game thread. [2026.09.22-14.07.52:743][ 1]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded cooked font file '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' subface 0 in Game thread. [2026.09.22-14.07.52:743][ 1]LogSlate: Display: Font face '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' subface index 0 successfully added to font face map in Game thread. [2026.09.22-14.07.52:747][ 2]LogRHI: Display: Encountered a new graphics PSO: 2555770016 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:747][ 2]LogRHI: Display: Encountered a new graphics PSO: 2638880761 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:747][ 2]LogRHI: Display: Encountered a new graphics PSO: 596062938 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:747][ 2]LogRHI: Display: Encountered a new graphics PSO: 506405714 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:747][ 2]LogRHI: Display: Encountered a new graphics PSO: 1510662325 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:747][ 2]LogRHI: Display: Encountered a new graphics PSO: 2817839935 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:747][ 2]LogRHI: Display: Encountered a new graphics PSO: 2837847957 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:747][ 2]LogRHI: Display: Encountered a new graphics PSO: 2051203720 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:747][ 2]LogRHI: Display: Encountered a new graphics PSO: 1359393531 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:747][ 2]LogRHI: Display: Encountered a new graphics PSO: 3199082537 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:747][ 2]LogRHI: Display: Encountered a new graphics PSO: 1711487811 (PSOPrecacheState: Missed) [2026.09.22-14.07.52:876][ 5]LogBlueprintUserMessages: [WBP_Main_UI_C_2147482351] [WBP_Main_UI] Event Graph: Bind to Animation Finished Disappearing Back button [2026.09.22-14.07.52:911][ 7]LogRHI: Display: Encountered a new graphics PSO: 4249922912 (PSOPrecacheState: Missed) [2026.09.22-14.07.53:041][ 10]LogRHI: Display: Encountered a new graphics PSO: 2587129732 (PSOPrecacheState: Missed) [2026.09.22-14.07.55:436][ 82]ConvaiSubsystemLog: OnConnectedToServer called SessionID: 1daeb535-1e1a-4e3f-9cd2-b7591d18dd97, CharSessionID: 57bac01a-ec46-4efb-ae06-dd630e66cad3 [2026.09.22-14.07.55:436][ 82]ConvaiReferenceAudioThread: ConvaiReferenceAudioThread created with chunk size: 480 [2026.09.22-14.07.55:438][ 82]ConvaiReferenceAudioThread: ConvaiReferenceAudioThread initialized [2026.09.22-14.07.55:438][ 82]ConvaiReferenceAudioThread: ConvaiReferenceAudioThread started running [2026.09.22-14.07.55:438][ 82]ConvaiReferenceAudioThread: Reference audio capture started [2026.09.22-14.07.55:438][ 82]ConvaiSubsystemLog: Started reference audio capture thread [2026.09.22-14.07.55:439][ 82]ConvaiPlayerLog: Server connection state changed: 2 [2026.09.22-14.07.55:439][ 82]ConvaiPlayerLog: Server connected and auto-initialize enabled - starting session [2026.09.22-14.07.55:439][ 82]ConvaiPlayerLog: Started Streaming Audio [2026.09.22-14.07.55:440][ 82]ConvaiAudioLog: Using Line (RODE AI-1) as Audio capture device with NumChannels:1 and SampleRate:44100 [2026.09.22-14.07.55:452][ 82]LogAudioCaptureCore: Display: WasapiCapture AudioFormat SampeRate: 44100, BitDepth: 32-Bit Floating Point [2026.09.22-14.07.55:453][ 82]ConvaiPlayerLog: Started default audio capture [2026.09.22-14.07.55:453][ 82]ConvaiChatbotComponentLog: OnConnectedToServer [2026.09.22-14.07.56:072][101]ConvaiSubsystemLog: 🔌 Attendee connected: convai-bot [2026.09.22-14.07.56:073][101]LogBlueprintUserMessages: [BP_ABBe_2_C_UAID_3C0AF365026E3E8E02_2113582359] ************Connected************ [2026.09.22-14.07.56:073][101]ConvaiChatbotComponentLog: OnAttendeeConnected [2026.09.22-14.07.56:625][118]ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {"data":{"about":{"library":"pipecat-ai","library_version":"1.5.0"},"version":"2.0.0"},"id":"","label":"rtvi-ai","type":"bot-ready"} [2026.09.22-14.07.56:899][126]ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {"data":{"event_type":"stt-toggle","extras":{"muted":false},"message":"STT unmuted","status":"success","type":"server-response"},"label":"rtvi-ai","type":"server-message"} [2026.09.22-14.07.56:914][127]ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {"data":{"about":{"library":"pipecat-ai","library_version":"1.5.0"},"version":"2.0.0"},"id":"","label":"rtvi-ai","type":"bot-ready"} [2026.09.22-14.07.56:925][127]ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {"data":{"about":{"library":"pipecat-ai","library_version":"1.5.0"},"version":"2.0.0"},"id":"","label":"rtvi-ai","type":"bot-ready"} [2026.09.22-14.07.56:932][127]ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {"data":{"event_type":"update-template-keys","message":"Template keys updated successfully","status":"success","type":"server-response"},"label":"rtvi-ai","type":"server-message"} [2026.09.22-14.07.56:934][127]ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {"data":{"event_type":"update-dynamic-info","message":"No text provided in dynamic info","status":"error","type":"server-response"},"label":"rtvi-ai","type":"server-message"} [2026.09.22-14.07.56:934][127]ConvaiSubsystemLog: Warning: Server response 'update-dynamic-info' failed: No text provided in dynamic info [2026.09.22-14.07.56:934][127]ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {"data":{"event_type":"context-update","extras":{"actual_run_llm":"false","bot_state":"idle","content":"User is in front of you and to your right, with no walking path there, facing toward you.","context_revision":1,"downgrade_reason":null,"downgraded":false,"duplicate":false,"interrupted":false,"llm_triggered":false,"max_tokens":50000,"max_words":50000,"mode":"replace","pending_context_response_intent":false,"prompt_rebuild":"deferred","prompt_rebuild_flushed":false,"prompt_rebuild_flushed_updates":0,"remaining_tokens":49976,"remaining_words":49976,"requested_run_llm":"false","response_scheduler_enabled":false,"revision":1,"runtime_max_tokens":30000,"runtime_token_count":24,"runtime_word_count":24,"static_max_tokens":20000,"static_token_count":0,"static_word_count":0,"token_count":24,"user_speaking":false,"word_count":24},"message":"Context updated successfully (replace mode, run_llm=false)","status":"success","type":"server-response"},"label":"rtvi-ai","type":"server-message"} [2026.09.22-14.07.56:936][127]ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {"data":{"about":{"library":"pipecat-ai","library_version":"1.5.0"},"version":"2.0.0"},"id":"","label":"rtvi-ai","type":"bot-ready"} [2026.09.22-14.07.56:980][129]ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {"data":{"event_type":"update-scene-metadata","extras":{"actual_run_llm":"false","bot_state":"idle","downgrade_reason":null,"downgraded":false,"interrupted":false,"llm_triggered":false,"requested_run_llm":"false","respond_mode":"silent","scene_metadata_count":1,"user_speaking":false},"message":"Scene metadata updated successfully","status":"success","type":"server-response"},"label":"rtvi-ai","type":"server-message"} [2026.09.22-14.08.24:441][952]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(976)]! [2026.09.22-14.08.24:441][952]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> NoCapture [2026.09.22-14.08.24:444][952]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' with subface index 0 in Game thread. [2026.09.22-14.08.24:444][952]LogSlate: Display: Took 0.000540 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K) on Game thread. [2026.09.22-14.08.24:444][952]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded cooked font file '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' subface 0 in Game thread. [2026.09.22-14.08.24:444][952]LogSlate: Display: Font face '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' subface index 0 successfully added to font face map in Game thread. [2026.09.22-14.08.24:446][953]LogRHI: Display: Encountered a new graphics PSO: 2533823839 (PSOPrecacheState: Missed) [2026.09.22-14.08.24:446][953]LogRHI: Display: Encountered a new graphics PSO: 4125727690 (PSOPrecacheState: Missed) [2026.09.22-14.08.24:446][953]LogRHI: Display: Encountered a new graphics PSO: 790847183 (PSOPrecacheState: Missed) [2026.09.22-14.08.55:907][896]LogBlueprintUserMessages: [MicSettings_WB_C_2147482354] [Mic Debug] Pressed start record [2026.09.22-14.08.55:907][896]ConvaiPlayerLog: Stopped default audio capture [2026.09.22-14.08.55:907][896]ConvaiPlayerLog: Stopped Streaming Audio [2026.09.22-14.08.55:975][898]ConvaiPlayerLog: Started Recording [2026.09.22-14.08.55:976][898]ConvaiAudioLog: Using Line (RODE AI-1) as Audio capture device with NumChannels:1 and SampleRate:44100 [2026.09.22-14.08.55:976][898]ConvaiPlayerLog: Started default audio capture [2026.09.22-14.08.56:136][903]ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {"data":{"event_type":"stt-toggle","extras":{"muted":true},"message":"STT muted","status":"success","type":"server-response"},"label":"rtvi-ai","type":"server-message"} [2026.09.22-14.09.03:107][112]LogBlueprintUserMessages: [MicSettings_WB_C_2147482354] [Mic Debug] Pressed finish record [2026.09.22-14.09.03:107][112]ConvaiPlayerLog: Stopped Recording [2026.09.22-14.09.03:213][112]ConvaiPlayerLog: Saved recorded audio to ../../../TradeshowAvatar2/Saved/AudioDebug/recorded_audio.wav - 684032 bytes [2026.09.22-14.09.03:214][112]ConvaiPlayerLog: Stopped default audio capture [2026.09.22-14.09.03:214][112]ConvaiPlayerLog: OutSoundWave->GetDuration(): 7.125333 seconds [2026.09.22-14.09.03:214][112]LogBlueprintUserMessages: [MicSettings_WB_C_2147482354] [Mic Debug] Playback requested, microphone state will be restored when playback finishes [2026.09.22-14.09.03:215][112]LogAudioMixer: Warning: FMixerBuffer::CreateStreamingBuffer failed to StreamCompressedInfo on SoundWave 'SoundWave_2147482338'. Invalidating wave resource data (asset now requires re-cook). [2026.09.22-14.09.03:250][114]LogBlueprintUserMessages: [MicSettings_WB_C_2147482354] [Mic Debug] On Audio Rec Finish event call [2026.09.22-14.09.03:250][114]LogBlueprintUserMessages: [MicSettings_WB_C_2147482354] [Mic Debug] Print Restore completed [2026.09.22-14.09.03:250][114]LogBlueprintUserMessages: [MicSettings_WB_C_2147482354] [Mic Debug] Restore attempting to resume streaming [2026.09.22-14.09.03:250][114]ConvaiPlayerLog: Started Streaming Audio [2026.09.22-14.09.03:250][114]ConvaiAudioLog: Using Line (RODE AI-1) as Audio capture device with NumChannels:1 and SampleRate:44100 [2026.09.22-14.09.03:251][114]ConvaiPlayerLog: Started default audio capture [2026.09.22-14.09.03:251][114]LogBlueprintUserMessages: [MicSettings_WB_C_2147482354] [Mic Debug] Restore: Unmute Streming Audio returned true [2026.09.22-14.09.03:811][131]ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {"data":{"event_type":"stt-toggle","extras":{"muted":false},"message":"STT unmuted","status":"success","type":"server-response"},"label":"rtvi-ai","type":"server-message"} [2026.09.22-14.09.26:417][809]LogSlate: Request Window 'TradeshowAvatar2 (64-bit Development PCD3D_SM6) ' being destroyed [2026.09.22-14.09.26:417][809]LogSlate: Window 'TradeshowAvatar2 (64-bit Development PCD3D_SM6) ' being destroyed [2026.09.22-14.09.26:441][809]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). [2026.09.22-14.09.26:447][809]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.09.22-14.09.26:447][809]LogEngine: All Windows Closed [2026.09.22-14.09.26:448][809]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) [2026.09.22-14.09.26:448][809]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) [2026.09.22-14.09.26:448][809]LogCore: Engine exit requested (reason: Win RequestExit) [2026.09.22-14.09.26:448][810]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2026.09.22-14.09.26:449][810]LogInit: Display: PreExit Game. [2026.09.22-14.09.26:515][810]LogWorld: BeginTearingDown for /Game/Levels/L_Abbe_WhiteBackground_LiveConversation [2026.09.22-14.09.26:515][810]LogBlueprintUserMessages: [WBP_Main_UI_C_2147482351] DISCONECTED [2026.09.22-14.09.26:515][810]LogBlueprintUserMessages: [BP_ABBe_2_C_UAID_3C0AF365026E3E8E02_2113582359] ************Disconnected************ [2026.09.22-14.09.26:516][810]ConvaiFaceSyncLog: ConvaiStopLipSync: Stopping lipsync - bIsPlaying: false, bIsPaused: false, TotalFrames: 0, FramesRemaining: 0, TotalDuration: 0.000, TimePlayed: 0.000, TimeRemaining: 0.000, TotalPausedDuration: 0.000 [2026.09.22-14.09.26:516][810]ConvaiConnectionManagerLog: Character [0dfaadf8-5432-11f1-8aa0-42010a7be02e]: Connection released — TTL is 0, disconnecting immediately [2026.09.22-14.09.26:516][810]ConvaiSubsystemLog: 🔌 Attendee disconnected via session disconnect: convai-bot [2026.09.22-14.09.26:516][810]ConvaiSubsystemLog: Disconnecting character session [2026.09.22-14.09.26:575][810]ConvaiSubsystemLog: Error: Disconnected from Server [2026.09.22-14.09.26:576][810]ConvaiChatbotComponentLog: Session stopped for character ID: 0dfaadf8-5432-11f1-8aa0-42010a7be02e [2026.09.22-14.09.26:576][810]ConvaiPlayerLog: Stopped default audio capture [2026.09.22-14.09.26:576][810]ConvaiPlayerLog: Stopped Streaming Audio [2026.09.22-14.09.26:576][810]ConvaiSubsystemLog: Disconnecting player session [2026.09.22-14.09.26:576][810]ConvaiPlayerLog: Stopped default audio capture [2026.09.22-14.09.26:576][810]ConvaiReferenceAudioThread: Stopped recording reference audio [2026.09.22-14.09.26:576][810]ConvaiReferenceAudioThread: Reference audio capture stopped [2026.09.22-14.09.26:576][810]ConvaiReferenceAudioThread: Warning: Reference audio capture not active [2026.09.22-14.09.26:576][810]ConvaiReferenceAudioThread: ConvaiReferenceAudioThread stop requested [2026.09.22-14.09.26:579][810]ConvaiReferenceAudioThread: ConvaiReferenceAudioThread stopped running [2026.09.22-14.09.26:579][810]ConvaiReferenceAudioThread: ConvaiReferenceAudioThread exiting [2026.09.22-14.09.26:579][810]ConvaiReferenceAudioThread: Warning: Reference audio capture not active [2026.09.22-14.09.26:579][810]ConvaiReferenceAudioThread: ConvaiReferenceAudioThread stop requested [2026.09.22-14.09.26:579][810]ConvaiReferenceAudioThread: ConvaiReferenceAudioThread destroyed [2026.09.22-14.09.26:579][810]ConvaiSubsystemLog: Stopped and cleaned up reference audio capture thread [2026.09.22-14.09.26:579][810]LogWorld: UWorld::CleanupWorld for L_Abbe_WhiteBackground_LiveConversation, bSessionEnded=true, bCleanupResources=true [2026.09.22-14.09.26:579][810]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.09.22-14.09.26:579][810]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Levels/L_Abbe_WhiteBackground_LiveConversation.L_Abbe_WhiteBackground_LiveConversation [2026.09.22-14.09.26:581][810]LogRuntimeTelemetry: Recording EnginePreExit events [2026.09.22-14.09.27:145][810]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerWasapi)... [2026.09.22-14.09.27:145][810]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2026.09.22-14.09.27:145][810]LogAudio: Display: Audio Device unregistered from world 'L_Abbe_WhiteBackground_LiveConversation'. [2026.09.22-14.09.27:145][810]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. [2026.09.22-14.09.27:170][810]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=1, StreamState=4 [2026.09.22-14.09.27:172][810]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped. [2026.09.22-14.09.27:202][810]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 [2026.09.22-14.09.27:202][810]LogAudio: Display: Audio Device Manager Shutdown [2026.09.22-14.09.27:204][810]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2026.09.22-14.09.27:206][810]LogExit: Preparing to exit. [2026.09.22-14.09.27:206][810]LogMoviePlayer: Shutting down movie player [2026.09.22-14.09.27:211][810]LogScript: Warning: Script Msg: No world was found for object (/Script/Convai.Default__ConvaiConnectionSessionProxy) passed in to UEngine::GetWorldFromContextObject(). [2026.09.22-14.09.27:211][810]ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance [2026.09.22-14.09.27:214][810]LogScript: Warning: Script Msg: No world was found for object (/Script/Convai.Default__ConvaiPlayerComponent) passed in to UEngine::GetWorldFromContextObject(). [2026.09.22-14.09.27:214][810]ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance [2026.09.22-14.09.27:214][810]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.09.22-14.09.27:235][810]LogScript: Warning: Script Msg: No world was found for object (/ConvAI/ConvaiConveniencePack/ConvaiBPComponent/BP_ConvaiPlayerComponent.Default__BP_ConvaiPlayerComponent_C) passed in to UEngine::GetWorldFromContextObject(). [2026.09.22-14.09.27:235][810]ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance [2026.09.22-14.09.27:236][810]LogScript: Warning: Script Msg: No world was found for object (/ConvAI/Core/ConvaiBasePlayer.ConvaiBasePlayer_C:ConvaiPlayer_GEN_VARIABLE) passed in to UEngine::GetWorldFromContextObject(). [2026.09.22-14.09.27:236][810]ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance [2026.09.22-14.09.27:236][810]LogScript: Warning: Script Msg: No world was found for object (/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter_C:BP_ConvaiPlayerComponent_GEN_VARIABLE) passed in to UEngine::GetWorldFromContextObject(). [2026.09.22-14.09.27:236][810]ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance [2026.09.22-14.09.27:237][810]LogScript: Warning: Script Msg: No world was found for object (/Game/Levels/L_Abbe_WhiteBackground_LiveConversation.L_Abbe_WhiteBackground_LiveConversation:PersistentLevel.BP_FirstPersonCharacter_C_UAID_40C2BA934815A7EB02_1108622047.BP_ConvaiPlayerComponent) passed in to UEngine::GetWorldFromContextObject(). [2026.09.22-14.09.27:237][810]ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance [2026.09.22-14.09.27:243][810]LogScript: Warning: Script Msg: No world was found for object (/Engine/Transient.GameEngine_2147482590:GameInstance_2147482533.ConvaiSubsystem_2147482471.ConvaiConnectionSessionProxy_2147482343) passed in to UEngine::GetWorldFromContextObject(). [2026.09.22-14.09.27:243][810]ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance [2026.09.22-14.09.27:243][810]LogScript: Warning: Script Msg: No world was found for object (/Game/Levels/L_Abbe_WhiteBackground_LiveConversation.L_Abbe_WhiteBackground_LiveConversation:PersistentLevel.BP_FirstPersonCharacter_C_UAID_40C2BA934815A7EB02_1108622047.BP_ConvaiPlayerComponent.ConvaiConnectionSessionProxy_2147482340) passed in to UEngine::GetWorldFromContextObject(). [2026.09.22-14.09.27:243][810]ConvaiUtilsLog: Warning: Could not get pointer to a GameInstance [2026.09.22-14.09.27:243][810]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled [2026.09.22-14.09.27:246][810]LogExit: Game engine shut down [2026.09.22-14.09.27:309][810]LogExit: Object subsystem successfully closed. [2026.09.22-14.09.27:315][810]LogShaderLibrary: Display: Closing logical shader library 'Global' with 1 components [2026.09.22-14.09.27:330][810]LogShaderLibrary: Display: Closing logical shader library 'TradeshowAvatar2' with 1 components [2026.09.22-14.09.27:340][810]LogChaosDD: Chaos Debug Draw Shutdown [2026.09.22-14.09.27:342][810]LogNFORDenoise: NFORDenoise function shutting down [2026.09.22-14.09.27:342][810]RenderDocPlugin: plugin has been unloaded. [2026.09.22-14.09.27:343][810]LogPakFile: Destroying PakPlatformFile [2026.09.22-14.09.27:419][810]LogD3D12RHI: ~FD3D12DynamicRHI [2026.09.22-14.09.28:612][810]LogExit: Exiting. [2026.09.22-14.09.28:675][810]Log file closed, 09/22/26 17:09:28